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Diffstat (limited to 'src/inc/like.md')
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diff --git a/src/inc/like.md b/src/inc/like.md deleted file mode 100644 index 3d3ca3d..0000000 --- a/src/inc/like.md +++ /dev/null @@ -1,17 +0,0 @@ -{alt="dithered sakura" class="cutout" style="object-position:0 33%;"} - -here's some stuff i like: - -- https://tailscale.com/blog/plan9-port [<sup>[?]</sup>](https://web.archive.org/web/20250403135024/https://tailscale.com/blog/plan9-port) -- https://anniemueller.com/posts/in-praise-of-creating-crap [<sup>[?]</sup>](https://web.archive.org/web/20250524011520/https://anniemueller.com/posts/in-praise-of-creating-crap) -- https://www.math.uwaterloo.ca/tsp/korea/index.html [<sup>[?]</sup>](https://web.archive.org/web/20250524011652/https://www.math.uwaterloo.ca/tsp/korea/index.html) - -> It’s not that user experience designers are trying to kill curiosity. They’re -> trying to help. But help, at scale, becomes architecture. And architecture -> shapes cognition. The interfaces we use become metaphors for how we think the -> world works. If your phone always gives you the answer, you stop asking -> better questions. -> <https://www.joanwestenberg.com/how-convenience-kills-curiosity> [<sup>[?]</sup>](https://web.archive.org/web/20250524012154/https://www.joanwestenberg.com/how-convenience-kills-curiosity/) - - -~ |