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@@ -3,3 +3,10 @@ here's some stuff i like:
 - https://tailscale.com/blog/plan9-port
 - https://anniemueller.com/posts/in-praise-of-creating-crap
 - https://www.math.uwaterloo.ca/tsp/korea/index.html
+
+> It’s not that user experience designers are trying to kill curiosity. They’re
+> trying to help. But help, at scale, becomes architecture. And architecture
+> shapes cognition. The interfaces we use become metaphors for how we think the
+> world works. If your phone always gives you the answer, you stop asking
+> better questions.  
+<https://www.joanwestenberg.com/how-convenience-kills-curiosity>{style="float:right"}