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authorRobert Günzler <r@gnzler.io>2025-05-22 11:21:52 +0200
committerRobert Günzler <r@gnzler.io>2025-05-22 11:22:35 +0200
commit43e1ab03bf475c9c4cdc94fc3227971b23a96223 (patch)
tree68988d384a4e64662a3babe830997949ffab1bb2 /src/inc/like.htm
parentf01366d231495c29e81cbba1ba2350987a285105 (diff)
downloadsite-43e1ab03bf475c9c4cdc94fc3227971b23a96223.tar.gz
add westenberg quote to like page
Signed-off-by: Robert Günzler <r@gnzler.io>
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@@ -10,3 +10,13 @@ target="_blank">https://anniemueller.com/posts/in-praise-of-creating-crap</a></l
 class="uri"
 target="_blank">https://www.math.uwaterloo.ca/tsp/korea/index.html</a></li>
 </ul>
+<blockquote>
+<p>It’s not that user experience designers are trying to kill curiosity.
+They’re trying to help. But help, at scale, becomes architecture. And
+architecture shapes cognition. The interfaces we use become metaphors
+for how we think the world works. If your phone always gives you the
+answer, you stop asking better questions.<br />
+<a href="https://www.joanwestenberg.com/how-convenience-kills-curiosity"
+style="float:right"
+target="_blank">https://www.joanwestenberg.com/how-convenience-kills-curiosity</a></p>
+</blockquote>