#!/usr/bin/env python3 import argparse import json import logging import signal import sys from datetime import timedelta from math import floor import prctl # yapf: disable import gi gi.require_version('Playerctl', '2.0') from gi.repository import GLib, Playerctl # yapf: enable logger = logging.getLogger(__name__) loop = GLib.MainLoop() def write_output(text, player): logger.info('Writing output') output = { 'text': text, 'class': player.props.player_name, 'alt': player.props.player_name } sys.stdout.write(json.dumps(output) + '\n') sys.stdout.flush() def on_play(player, status, manager): logger.info('Received new playback status') on_metadata(player, player.props.metadata, manager) def on_metadata(player, metadata, manager): logger.info('Received new metadata') track_info = '' if player.props.player_name == 'spotify' and \ 'mpris:trackid' in metadata.keys() and \ ':ad:' in player.props.metadata['mpris:trackid']: track_info = 'AD PLAYING' if player.get_title() and player.get_title() != '': track_info = f"{player.get_title()}" if player.get_artist() and player.get_artist() != '': track_info = f"{player.get_artist()} - {track_info}" if 'mpris:length' in player.props.metadata.keys(): dur_td = timedelta(microseconds=player.props.metadata['mpris:length']) dur_h, remainder = divmod(dur_td.total_seconds(), 3600) dur_m, dur_s = divmod(remainder, 60) dur = f"{floor(dur_m)}:{floor(dur_s):02}" if dur_h > 0: dur = f"{floor(dur_h)}:{dur}" track_info = '{} ({})'.format(track_info, str(dur)) if player.props.status == 'Paused' and track_info: track_info = ''+track_info+'' if player.props.status == 'Stopped': return if track_info == '': logger.warning('TrackInfo was empty after parsing') return write_output(track_info, player) def on_player_appeared(manager, player, selected_player=None, ignored_players=None): if player is not None \ and (selected_player is None or player.name == selected_player) \ and not (player.name in ignored_players): init_player(manager, player) else: logger.debug( "New player appeared, but it's not the selected player, skipping") def on_player_vanished(manager, player): logger.info('Player has vanished') sys.stdout.write('\n') sys.stdout.flush() def init_player(manager, name): logger.debug('Initialize player: {player}'.format(player=name.name)) player = Playerctl.Player.new_from_name(name) player.connect('playback-status', on_play, manager) player.connect('metadata', on_metadata, manager) manager.manage_player(player) on_metadata(player, player.props.metadata, manager) def signal_handler(sig, frame): logger.warning('Received signal to stop, exiting') sys.stdout.write('\n') sys.stdout.flush() loop.quit() sys.exit(0) def parse_arguments(): parser = argparse.ArgumentParser() # Increase verbosity with every occurance of -v parser.add_argument('-v', '--verbose', action='count', default=0) # Define for which player we're listening parser.add_argument('--player', help='player to listen for') # Define which players to ignore entirely parser.add_argument('-I', '--ignore', action='append', help='players to ignore') return parser.parse_args() def main(): arguments = parse_arguments() # Initialize logging logging.basicConfig(stream=sys.stderr, level=logging.DEBUG, format='%(name)s %(levelname)s %(message)s') # Logging is set by default to WARN and higher. # With every occurrence of -v it's lowered by one logger.setLevel(max((3 - arguments.verbose) * 10, 0)) # Log the sent command line arguments logger.debug('Arguments received {}'.format(vars(arguments))) manager = Playerctl.PlayerManager() manager.connect('name-appeared', lambda *args: on_player_appeared(*args, arguments.player, arguments.ignore)) manager.connect('player-vanished', on_player_vanished) # set the process up to die when the parent exits prctl.set_pdeathsig(signal.SIGTERM) signal.signal(signal.SIGINT, signal_handler) signal.signal(signal.SIGTERM, signal_handler) signal.signal(signal.SIGHUP, signal_handler) for player in manager.props.player_names: if arguments.player is not None and arguments.player != player.name: logger.debug( '{player} is not the filtered player, skipping it'.format( player=player.name)) continue if arguments.ignore is not None and player.name in arguments.ignore: logger.debug( '{player} is ignored, skipping it'.format( player=player.name)) continue init_player(manager, player) loop.run() if __name__ == '__main__': main()